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Atsu_Nexus
05-02-2009, 07:09 PM
(I did a search in the forums and did not find it, so if it is already up. Please post a link, or if you want to, respond to it hear.)

I understand that it is really easy and fast to release a game on windows and the 360 (hearing from developers and other people that the coding is almost similar) so it's not mistaken as to why release it to that console.

The question is why not playstation 3 as well?

They are going to delay the release anyway, so why not just release it for both consoles. Or are they so much into the "console war" that they chose a side? From where I see if, if you're a company, you want to make money. The best way to make money, is to get as many consumers as possible.
I can understand if the playstation 3 was less capable in hardware, but that's not the case. The playstation 3 hardware capabilities is superior to the xbox360 in all fields, as well as superior to some people's computers (not all obviosly). The only thing that the playstation 3 is lacking in are game titles.

That actually (being a playstation 3 owner) is the main reason why you should release for the playstation 3. With so few titles out for the system, many people who own the system pickup any new game that hit shelves simply because they either bought everything elese, or there isn't any other game to pick up but that one. With so many titles on the 360, owners can be picky with whatever they want, risking sales to a company that has to compete with so many other titles. Sure there is so many out there, but think about so many playstation owners out there, where over 80-90% is actually going to ask about it, and check it out. More just simply buying it because it's the next thing to add to library.
Even the community (in my experience) is way closer, friendlier, and active on any title. If you wanted to, you can do a subscription fee or as many add-ons as you want, because it's posisble to expand the memory on a playstation 3. The playstation store is viewd daily, and many many many many people are online. That is endless boundless posibilites.

Is it just that the 360 is getting it now, and playstation owners will get it later on down the road (like next year), or is this a real decision made to completely ignore this consumer base? Don't get me wrong I plan on getting a 360 sometime this year (for other titles) just because i am a hardcore gamer, i have no preference for a particular field, genre, or console. But Im thinkin about this from a business aspect. Why ignore these 3 mens' wallets who has more money, just to go to 5 people and have only 1 person buy it?

Lance_Maddison
05-02-2009, 07:15 PM
I'd imagine it's the same general reason that DCUO is being released for PS3/PC.

With so many titles on the 360, owners can be picky with whatever they want,

We have virtually no choices for MMO's on the Xbox 360.


Is it just that the 360 is getting it now, and playstation owners will get it later on down the road (like next year), or is this a real decision made to completely ignore this consumer base?

Roper's stated several times that they'd like to have Champions Online on as many platforms as possible.

Atsu_Nexus
05-02-2009, 07:18 PM
wow and as i stated, that just does not make sense from a business sense. That's ignoreing more posible consumers.

I just hope somebody from the company actually sees this post and responds to it.

But that is another good example you posted, that adds to the question. thank you for your post.

Captain_Intrepid
05-02-2009, 07:29 PM
As it stands, the XBox 360 may be delayed for some time, due to making arrangements with Microsoft.

SOE likes exclusivity, so they'd like to corner the market for superhero games on the PS3. Would be nice if they'd allow CO to be available for PS3 for those who have that platform, but it's up to them if they want it set up or not.

jwka
05-02-2009, 08:42 PM
well the PS3 would be nice defiantly. But i always hate multiplayer games on consoles, sure they're good, but alot of times theres no voice chat (untill recently) and controller only works well on some games (fighters, action, etc) Role playing games, or like a WoW game wouldnt work since ud need a keyboard. Nothing beats a Keyboard and Mouse combo in my opinion. Untill they come up with some sort of matrix like console ill stick with Computer for all my MMORPG and online gaming. I have played some online with consoles, but its just nothing compared to computers. Plus i must say,, a computer is a bigger investment,, so it sort of weeds out less serious gamers, or kids lol. I do love my ps3, and would rather have it than an Xbox(since most xbox games are on computer, and i find computer 10x better than console) But some games just can only be played on a computer. LOL if i made my own console it would just be a computer hahah,, it would come standard with a controller,, a mouse and a keyboard, and of course headset/mic.

Lance_Maddison
05-02-2009, 08:44 PM
Role playing games, or like a WoW game wouldnt work since ud need a keyboard.

From what we've seen, you can play Champions Online with a controller just fine. No keyboard required. :) (though I'd recommend the use of a USB keyboard for typing purposes -- that or the chat attachment)

jwka
05-02-2009, 08:53 PM
From what we've seen, you can play Champions Online with a controller just fine. No keyboard required. :) (though I'd recommend the use of a USB keyboard for typing purposes -- that or the chat attachment)

Yea thats why they put in voice chat im sure. So that u wont need a keyboard. I hope they have the voice chat done well. Hopefully its only used in Guild/team/private chat...And not like zone wide/out of character chat if they have those.. i wouldnt want 100 people talking all at once hah.


http://champions-online.com//img/which_champion_are_you/grond.jpg (http://champions-online.com/which_champion_are_you)
A child of radiation and science gone awry, you are a mutated monster of pure, unstoppable rage. All you really want is to be left alone, and if anyone gets in your way, they get smacked into next week.
Take the quiz! (http://champions-online.com/which_champion_are_you)

Kolman
05-02-2009, 08:59 PM
Just so you know, in a GameInformer article (which I can't find a link to), a developer said they would love to have it on Ps3 as well to "Get the game into as many players' hands as possible." :)

Atsu_Nexus
05-02-2009, 09:36 PM
As it stands, the XBox 360 may be delayed for some time, due to making arrangements with Microsoft.

SOE likes exclusivity, so they'd like to corner the market for superhero games on the PS3. Would be nice if they'd allow CO to be available for PS3 for those who have that platform, but it's up to them if they want it set up or not.

Im trying to reply to as much posts as posiible so give me a sec ok.

S.O.E. is and subsidary of Sony. Which S.O.E. (Sony Online Entertainment) is a game developer not an executive branch that makes decisions for sony. So I can understand that S.O.E. would only make games for the sony company, because that is a in-house developer of sony.

Kinda like this: A city has a farm. The people who live in that city get good discounted prices on the goods that comes from the farm, and they thrive from it, because it generates revenues for their schools, county, streets etc. Tourist comes and buys it, therefore more money is placed into it. If the city decides to share the farm goods with the state, well they would lose money is exports taxes, and other ways simply because they are told they must sell it at the same price as everybody else.

That's basically why S.O.E. would probably never release a multi-platform game.

Atsu_Nexus
05-02-2009, 09:52 PM
well the PS3 would be nice defiantly. But i always hate multiplayer games on consoles, sure they're good, but alot of times theres no voice chat (untill recently) and controller only works well on some games (fighters, action, etc) Role playing games, or like a WoW game wouldnt work since ud need a keyboard. Nothing beats a Keyboard and Mouse combo in my opinion. Untill they come up with some sort of matrix like console ill stick with Computer for all my MMORPG and online gaming. I have played some online with consoles, but its just nothing compared to computers. Plus i must say,, a computer is a bigger investment,, so it sort of weeds out less serious gamers, or kids lol. I do love my ps3, and would rather have it than an Xbox(since most xbox games are on computer, and i find computer 10x better than console) But some games just can only be played on a computer. LOL if i made my own console it would just be a computer hahah,, it would come standard with a controller,, a mouse and a keyboard, and of course headset/mic.

Ok. this post. I am not knocking your opionon because everybody has one. Some in which you say others have as well.

The biggest multiplayer game to date that generates at least 1.9 million players (active, not in-active accounts that should be deleted) is call of duty 4 for the 360 alone. Those are the record numbers as stated in the Guinus Book of World Records 2009 Video Game edition. More then World of Warcraft.

The Champions-online game is suposidly going to be an action game. So I don't see why you wouldn't like it.

Unreal Tournament 3 for the ps3 supports keyboard and mouse play. So there is no excuse as to why they can't make a patch later on to support that if ur not comfortable with the idea still of a console and mmo's. Also usb keyboards work fine with both of the consoles when it comes to communication. I kno for a fact alot of the ps3 owners like the built on keyboard on the controller.

The reason why most consoles (and games for that matter) don't like to use voice chat is because some people abuse it, and use it to broadcast music. Broadcasting music without the permission of the artist and the company is copyright infringment, and believe me, nobody wants to be caught in that. That's why alot of them do not support open mic channels built into a game anymore.

But pc gamer, I most definatly relate to you on many aspects. I too am an avid pc gamer. I do prefer MMO"RPG"s on a pc, and I also prefer 1st person shooters (fps) on a computer. But then again that's us and other pc gamers. Everybody knows if your going to make a complex action game (God of War, Devil may cry, assasin's creed for some examples) that requires multiple button presses and commands. Well, there's only so much you can do with 5 fingers for movement and commands, and 2 fingers for look and such, without having to buy extra components for your pc.

But yea, a pc mos. def. I totatly completely 1000% agree with you, is a good investment. (believe me, i need one of those as well.)

*BTW i hope i didn't come off as mean or rude, none of that in my post was ever meant to be stated like that. if you take offense to some of th estuff i apologize ahead of time.*

Atsu_Nexus
05-02-2009, 09:55 PM
Just so you know, in a GameInformer article (which I can't find a link to), a developer said they would love to have it on Ps3 as well to "Get the game into as many players' hands as possible." :)

Please find that. Because i have a subscription to them for the last 4 years (even longer actually lol) and i haven't seen it in an article mentioned once.

Mithros
05-02-2009, 10:12 PM
Cryptic can't snap their fingers and make it happen. They have to work out a deal and neither party is probably too interested in details being leaked to the public.
There is also the possibility that Sony isn't overly interested in havng a super-hero MMO that they get a small slice of finding it's way on to more PS3s than another super hero MMO that Sony gets a bigger slice of. It may not make any sense from a business stand point. If everyone playing Champions and not DCUO is costing Sony even a dime, it could add up fast. If Sony releases DCUO and only DCUO for the PS3, then everyone that wants to use that platform for a super hero MMO has one choice and one choice only. And that choice is the one that makes Sony the most money on a per-subscriber basis.

Time will tell. I mean, no need to get all indignant about it. They haven't even announced a 360 release date yet. Who knows? Microsoft may strike up a deal with Marvel and decide they don't want to touch Champions, either. I'd be surprised if Microsoft didn't give themselves escape clauses and buyout options with Cryptic.

Atsu_Nexus
05-02-2009, 10:32 PM
Cryptic can't snap their fingers and make it happen. They have to work out a deal and neither party is probably too interested in details being leaked to the public.
There is also the possibility that Sony isn't overly interested in havng a super-hero MMO that they get a small slice of finding it's way on to more PS3s than another super hero MMO that Sony gets a bigger slice of. It may not make any sense from a business stand point. If everyone playing Champions and not DCUO is costing Sony even a dime, it could add up fast. If Sony releases DCUO and only DCUO for the PS3, then everyone that wants to use that platform for a super hero MMO has one choice and one choice only. And that choice is the one that makes Sony the most money on a per-subscriber basis.

Time will tell. I mean, no need to get all indignant about it. They haven't even announced a 360 release date yet. Who knows? Microsoft may strike up a deal with Marvel and decide they don't want to touch Champions, either. I'd be surprised if Microsoft didn't give themselves escape clauses and buyout options with Cryptic.

That much is true cryptic can't just be like "ok we're putting this on your system", there is contracts and such. And I did forget dc universe online is strictly ps3. and 2 super hero mmo's on a console is kinda stupid (it's even more stupid that both were aware that the genre and type were the same, yet they both still decide to go with it, although dc doesn't usually make suscessful games, and cryptic already has 2 succesful ones out there) you make 2 very valid points. I just like it if they were more open about the information, cause you did mention a valid point, of them with the posibility of not talkin about the release for it. If they did mention it at some point in an interview, means that they probably did bring it to sony's attention. also at the same time both games haven't announced if there is going to be a monthly fee.

If there is a monthly fee for 360, usually don't microsoft cover that in their gamer's tag or something? Subscription fee on the ps3, unless it's not for a year, i think that may actually kill it, because all ps3 owners love the fact we're not paying to stay online.

djshef
05-03-2009, 12:31 AM
Please find that. Because i have a subscription to them for the last 4 years (even longer actually lol) and i haven't seen it in an article mentioned once.

From Game informer March 2009 (God of War 3 on Cover), Page 77:

"We're exploring our options on both the XBox 360 and PS3. Basically We'd love to get the game into as many players' hands as possible" -Bill Roper.

iconocast
05-03-2009, 12:39 AM
easy answer to all ur questions


http://graphjam.files.wordpress.com/2008/05/funny-graphs-video-games-sy.gif

Lance_Maddison
05-03-2009, 09:26 AM
If there is a monthly fee for 360, usually don't microsoft cover that in their gamer's tag or something?

No, it does not.

http://www.xbox.com/en-GB/live/xbox360/features/silverage.htm

Kolman
05-03-2009, 12:35 PM
From Game informer March 2009 (God of War 3 on Cover), Page 77:

"We're exploring our options on both the XBox 360 and PS3. Basically We'd love to get the game into as many players' hands as possible" -Bill Roper.

Thank you so much for finding that.

Also, Atsu_Nexus, you might notice on the Cryptic Studios main site that they are looking for Ps3 coders. So, even if it isn't there for the 360 launch it might be in at a later time.

Sidenote: While looking for that issue I found the VERY FIRST GameInformer announcement of Champions Online! It was funny to see how it changed a lot, but made me wonder about things they were currently doing. One of the things said "They will have cross-platform [360 and PC] gaming from day one." So.. would they have it on day one of 360 launch? :)

Atsu_Nexus
05-03-2009, 02:51 PM
Both kolman and lance, thank you very much for your informed infamtion and references. That answers alot of my questions. I'm going wait for like 4 months and see what they do from there with the release information.

Really appreciate you guys giving your responses like that. I really hate it when people respond with guesses and speculations and never facts and references. You two are great responders and i look forward to your future posts. Let me know when it comes to a vote for future forum admins, you 2 both definatly got mine.

Also Djshef and Iconcast, you 2 gave really great resonses (and thank you especially DJshef for finding the article in inm the gameinformer magazine, that i read 3 times over and still haven't seen that one lol.)

chaoss
05-03-2009, 02:55 PM
cause of consol wars and the fact u get DCUO

Atsu_Nexus
05-03-2009, 02:59 PM
cause of consol wars and the fact u get DCUO

perfect example as i stated above this posts. All oppionion. NO facts, references, interviews, or statements directly from a developer.

thaylin
05-04-2009, 09:06 AM
wow and as i stated, that just does not make sense from a business sense. That's ignoreing more posible consumers.

I just hope somebody from the company actually sees this post and responds to it.

But that is another good example you posted, that adds to the question. thank you for your post.

Your "business sense" would run your company into the ground, it is similar to the hey where is the Linux port question.


If the cost to develop for the Xbox 360 is 10% more and the cost to port to the PS3 is 60%, is the small number of additional users from the PS3 worth that much in increased cost. In addition you have the added ongoing resource costs of having to manage a game on 3 completely different platforms, not just 2.

Atsu_Nexus
05-04-2009, 09:19 AM
Your "business sense" would run your company into the ground, it is similar to the hey where is the Linux port question.


If the cost to develop for the Xbox 360 is 10% more and the cost to port to the PS3 is 60%, is the small number of additional users from the PS3 worth that much in increased cost. In addition you have the added ongoing resource costs of having to manage a game on 3 completely different platforms, not just 2.

Question for you genius: Where is the facts and information you're getting this from?

What it sounds like is speculations, rumors, and hearsay. If they wanted to cut cost on distribution don't you think they can just make it a download on the playstation store like other games have to save money. It will also be available for download for pc users as well, so they can just pay for the months right off the back, who knows even buying the game will overall give consumers their first 3-4 months paid without the wait of a download.

Think about this as well. If it did cost more to make a title on ps3 then it did on the xbox 360, why then, when new titles come out they are priced the same? Don't you think that if a company had to pay more to port to the ps3 wouldn't they also raise the price to compensate for the loss.

Also it's programming that's mostly changing, not the entire project.

But i will gladly change that statement if you can provide a link or even an interview that proves otherwise. If not, don't make comments or statements that you have no means of backing up.

Atsu_Nexus
05-04-2009, 10:05 AM
Your "business sense" would run your company into the ground, it is similar to the hey where is the Linux port question.


If the cost to develop for the Xbox 360 is 10% more and the cost to port to the PS3 is 60%, is the small number of additional users from the PS3 worth that much in increased cost. In addition you have the added ongoing resource costs of having to manage a game on 3 completely different platforms, not just 2.

I did the liberty of doing the research for you, so you don't have to.

Xbox 360 vs. Playstation 3

Dev. kits are more expensive for ps3? True

Developing software on ps3 more expensive? false - it just takes more time

Is there a potential to see hackers on the mmo you love on the 360? Very likely. Xbox 360 developers know for a fact that there are many leaks out there for 360 games, most of the time, they are being release a month before the street date. NOT only that, they have a reputation for being the most easily hack system.

Will they be making more money in the long run on ps3? true, ps3 for it's 2 years, still has the record of not being crack software. Less chance of pirated games, better chance of income.

Is it harder to make games for ps3 then it is for 360? yes it is, right now. But then again remember when playstation 2 was released, alot of developers said the same thing about that software, but look at it now. PS3 is still in it's early dev. stages with experimental software that everybody is still playing around on. got to give it time

(sources)

http://www.psxextreme.com/ps3-news/4925.html
http://arstechnica.com/gaming/news/2007/11/sony-woos-developers-with-price-cut-for-ps3-development-kit.ars
http://gamer.blorge.com/2007/09/16/developer-xbox-360-games-keeping-up-to-ps3-but-not-for-long/

http://www.computerandvideogames.com/article.php?id=163233


"Some publishers even report better income from PS3 versions of their wares." - http://www.computerandvideogames.com/article.php?id=163233

djshef
05-04-2009, 10:21 AM
I did the liberty of doing the research for you, so you don't have to.

Xbox 360 vs. Playstation 3

Dev. kits are more expensive for ps3? True

Developing software on ps3 more expensive? false - it just takes more time

Is there a potential to see hackers on the mmo you love on the 360? Very likely. Xbox 360 developers know for a fact that there are many leaks out there for 360 games, most of the time, they are being release a month before the street date. NOT only that, they have a reputation for being the most easily hack system.

Will they be making more money in the long run on ps3? true, ps3 for it's 2 years, still has the record of not being crack software. Less chance of pirated games, better chance of income.

Is it harder to make games for ps3 then it is for 360? yes it is, right now. But then again remember when playstation 2 was released, alot of developers said the same thing about that software, but look at it now. PS3 is still in it's early dev. stages with experimental software that everybody is still playing around on. got to give it time

(sources)

http://www.psxextreme.com/ps3-news/4925.html
http://arstechnica.com/gaming/news/2007/11/sony-woos-developers-with-price-cut-for-ps3-development-kit.ars
http://gamer.blorge.com/2007/09/16/developer-xbox-360-games-keeping-up-to-ps3-but-not-for-long/

http://www.computerandvideogames.com/article.php?id=163233


"Some publishers even report better income from PS3 versions of their wares." - http://www.computerandvideogames.com/article.php?id=163233

All of the red text clearly make your points invalid. :D

Atsu_Nexus
05-04-2009, 10:30 AM
you have to look at it in the long run then the short run.

Do you want to make a game that's going to make money for your company and it's employees, or do you want make a game that any and everybody can pick up for free?

Sure you get money in the quick run, but over time it's gonna be less and less because it's getting stolen from you in large amounts. Shrinkage in every business is unwanted. You can develop for something that's going to remain constant. Did you read the quote on the bottom? it stated that some companies reported more revenue on the ps3 then the 360.

BTW atari has the ps3 dev. kits already. It's not like they have to pay for it. So that cost is not even relevant if you look at that.

Also if you pay for security, you want security to protect you right? Why pay for protection that has large holes in its defenses? that's like paying for anti-spyware that has spyware in it. It's not doing it's job.

If there's any other arguments im glad to respond to that as well. I have plenty sources and links to give.

Lance_Maddison
05-04-2009, 11:02 AM
If there's any other arguments im glad to respond to that as well. I have plenty sources and links to give.

Frankly, I'm not sure what there is to argue about. :) They've said they'd like to have the game on as many platforms as possible. I mean, battle's over right there. Just because it's not being released for the PS3 initially doesn't mean it will remain exclusive.

I think it's far more likely that DCUO will remain exclusive than Champions.

Solarfox
05-04-2009, 11:22 AM
All of the red text clearly make your points invalid. :D

No not really. The fact is it will most likely cost Crytpic more to make a PS3 port then a 360 port.

The dev kit isn't really an issue, it's a drop in the bucket compared to the cost of paying the salary of all the programmers for how ever long it takes to develop the game. Plus as far as I know porting from PC to 360 is a lot easier then from PC to PS3, because the 360 code is closer to PC then the PS3 is...

Time = Money

Regardless of if a PS3 port costs more then a 360 or not, the fact is it will cost money.

That doesn't mean they can't make money with a PS3 port, just that making a PS3 port requires a cost/benefit analysis to find out if the cost of a PS3 port would be paid for by the number of PS3 subscribers. So the question is if there's enough people who would buy a PS3 version of CO to make it worth the cost of making the port in the first place.

Atsu_Nexus
05-04-2009, 01:01 PM
Personally by the 1st 2 pages of this forum all the concerns and issues were already resolved. Now they are just being recycled. It all came down to this.

1. Interview stated they want to make it for the ps3 and as many ports as possible. Stated in page 77 of game informer.

2. Yes porting from pc to 360 is easier, and the dev. kits for both are cheap while ps3 dev kit is more expensive, not the actual distribution.

3. xbox and pc both are known for cracked software (can cause shrinkange if it is not available for download) while ps3 is still reported to have not been cracked yet. Even the company Rockstar stated that when microsoft made the DLC exclusive to them. Much of the content got hacked and illegally distruibuted. Had they stayed true to having it both to ps3 and xbox 360 they would've made more money on the ps3 just because they know they would have had more sales on ps3 just for that fact (that it has so far not been cracked for pirated software)

4. champions is a very cool game and it should be on everything.

5. just because there is no official statement of them not releasing it for the ps3 does not mean it may not come out later. shoot they even stated that xbox was going to be released at the same time as the pc, later on changing the statment that pc owners will be able to play it in july while 360 is going to be released later on down the road.

6. The company will be taking a chance at losing alot of money when porting to 360, and pc in general.

I don't understand why we mentioned all these other platforms when the title simply states why not ps3. you think you'd get facts for only the ps3 but obviously when you mention sony, microsoft always gotta jump on the bandwagon for attention. no wonder there's rumors going around that microsoft is buying out all the titles as much as possible just so the system stays alive.

Solarfox
05-04-2009, 01:46 PM
I don't understand why we mentioned all these other platforms when the title simply states why not ps3.

Both my post and the another said exactly why their may not be a PS3 port... It may cost more then it's worth. But the only people who really know that would be some business types at Cryptic who did some research into it.

Atsu_Nexus
05-04-2009, 02:05 PM
Both my post and the another said exactly why their may not be a PS3 port... It may cost more then it's worth. But the only people who really know that would be some business types at Cryptic who did some research into it.

I understand. there are alternatives to that though. When certain ips comes out that companies aren't sure about, they ask their vendors about 6 months in advance to get pre-orders for it. (Some are fewer time spans like 3-4 months), and then they collect the numbers from them electronically of course. And release only THAT amount for the people they are sure will pick up. And then maybe like 3-5 more for each store just in case.

sometimes fast food restaurants operate like that 2. Depedning on the sales and business they are getting, they'll tell employees to drop this much amount until this time, cause business is slow tha ttype of deal.

This way, it avoids unnecessary product costs being wasted. There's probably an economic term for it, but i dont know it.

But yea, i understand, you're right. There's a chance it may not be worth it, but then again, there's a chance porting it to 360 may not be worth it as well, because of the piracy issue that's surrounding that console today. It's only been 3 years since it's been out, and there are large figures that states that software is being stolen and millions are being lost because of it.

Lance_Maddison
05-04-2009, 02:41 PM
If MMO's are able to survive on the PC regardless of piracy, I'd imagine they'll do just fine on the Xbox 360. :) I don't recall hearing about any significant piracy issues for Final Fantasy XI, regardless of platform.

Atsu_Nexus
05-04-2009, 03:54 PM
Final Fantasy XI had a subscription fee. it kind of didn't matter. And for the most part piracy isn't released as a major headline in news or magazines for the fact it's like advertising for it. But it is an issue never the less that can also be factored in to profits if you really want to look at it.

It still remains to be said that whether champions-online or DCUO will have a subscription fee to it. So we really can't make any hasty decisions as to whether which console is going to be more profitable if they decide to port it to both.

With that said, lets shut down the thread.

Robota
05-04-2009, 03:57 PM
MMOs don't really have piracy issues.

Atsu_Nexus
05-04-2009, 07:55 PM
usually because they are on pc's not consoles. you can download on pc's as well. When you place it on a console tho (ffXI being the 1st, but it had a subscription fee, so piracy didn't matter) money being stolen is an issue.

these are the 1st actual mmo's out for consoles that has the chance of being free to play. And it is going to cost to distribute it either way we look at it. better yet im going to start a new thread right now, seeing how we are off the topic of ps3. and on to piracy and copyright infringment.

thaylin
05-05-2009, 06:01 AM
I did the liberty of doing the research for you, so you don't have to.

Xbox 360 vs. Playstation 3

Dev. kits are more expensive for ps3? True

Developing software on ps3 more expensive? false - it just takes more time

Is there a potential to see hackers on the mmo you love on the 360? Very likely. Xbox 360 developers know for a fact that there are many leaks out there for 360 games, most of the time, they are being release a month before the street date. NOT only that, they have a reputation for being the most easily hack system.

Will they be making more money in the long run on ps3? true, ps3 for it's 2 years, still has the record of not being crack software. Less chance of pirated games, better chance of income.

Is it harder to make games for ps3 then it is for 360? yes it is, right now. But then again remember when playstation 2 was released, alot of developers said the same thing about that software, but look at it now. PS3 is still in it's early dev. stages with experimental software that everybody is still playing around on. got to give it time

(sources)

http://www.psxextreme.com/ps3-news/4925.html
http://arstechnica.com/gaming/news/2007/11/sony-woos-developers-with-price-cut-for-ps3-development-kit.ars
http://gamer.blorge.com/2007/09/16/developer-xbox-360-games-keeping-up-to-ps3-but-not-for-long/

http://www.computerandvideogames.com/article.php?id=163233


"Some publishers even report better income from PS3 versions of their wares." - http://www.computerandvideogames.com/article.php?id=163233


The logic you are using is basically faulty:

"Developing software on ps3 more expensive? false - it just takes more time "
This line for example is inherently false..If it costs more for the kit AND takes longer to develope then it will be more expensive.

Also you are not taking into account that since the game was built for windows that makes it much easier to port to the 360. It is like the inherent differences of developing an application for windows and then linux and solaris.

Cuz
05-05-2009, 12:20 PM
Also you are not taking into account that since the game was built for windows that makes it much easier to port to the 360. It is like the inherent differences of developing an application for windows and then linux and solaris.
It's much easier to port it to the 360, but it doesn't really mean that it's that hard to port to the PS3.

Cuz
05-05-2009, 12:24 PM
usually because they are on pc's not consoles. you can download on pc's as well. When you place it on a console tho (ffXI being the 1st, but it had a subscription fee, so piracy didn't matter) money being stolen is an issue.

these are the 1st actual mmo's out for consoles that has the chance of being free to play. And it is going to cost to distribute it either way we look at it. better yet im going to start a new thread right now, seeing how we are off the topic of ps3. and on to piracy and copyright infringment.

Phantasy Star Online was sort of an MMO and was pirated the face off of. Granted the Dreamcast was notorious for being pirated.

Atsu_Nexus
05-05-2009, 07:36 PM
The logic you are using is basically faulty:

"Developing software on ps3 more expensive? false - it just takes more time "
This line for example is inherently false..If it costs more for the kit AND takes longer to develope then it will be more expensive.

Also you are not taking into account that since the game was built for windows that makes it much easier to port to the 360. It is like the inherent differences of developing an application for windows and then linux and solaris.

you're rite. so any ways, like i been saying. let's close the topic. It's already been stated that just because they haven't announced a release for the ps3 doesn't mean that there's still no chance of it getting a port.

Grit
05-08-2009, 03:38 AM
wow and as i stated, that just does not make sense from a business sense. That's ignoreing more posible consumers.

I just hope somebody from the company actually sees this post and responds to it.

But that is another good example you posted, that adds to the question. thank you for your post.


Yes logically it would be a better business move, But logic has little to do with business, if it did positron would not have threatened most the cox player base a few days ago.

djshef
05-08-2009, 03:39 PM
Yes logically it would be a better business move, But logic has little to do with business, if it did positron would not have threatened most the cox player base a few days ago.

Links or it didn't happen.

Nightmare
05-08-2009, 04:31 PM
you're rite. so any ways, like i been saying. let's close the topic. It's already been stated that just because they haven't announced a release for the ps3 doesn't mean that there's still no chance of it getting a port.

Well some people may want to debate it. If you are happy then you could just let the ones who want to talk about it go on while you read and post in other threads.

Personally, I agree that it's something they should check into (so we agree on that) but I think you are underestimating the costs in porting it. Sure alot of the work is done, but the programming side is not something you can take lightly. No telling how many changes would have to be made, and then the actual mistakes/typos ironed out while trying to get it to work. And then you have to make it work with the network you plan on having it run on. And mesh with the other clients. And more programmers mean more in salaries and thus more in benefits etc. Thus you increase the number of players you need to get from adding the PS3. Which since you would be in direct competition with DCUO for PS3 players.....

It boils down to Bill isn't going to come right out and say there aren't enough PS3ers for us to fool with. Maybe they are trying to port it and maybe they aren't. But think about it this way. A game can expect to grab a certain percentage of <device> owners, and retain a percentage of that. Which will generate X amount of money. Since they spent Y getting it ready, and will spend Z to maintain it, then they can calculate if it would make a profit and how long it would take to recoup the investment. Too slim a profit and it isn't worth the risk of something going wrong.

Thanks and have a nice day.

Atsu_Nexus
05-08-2009, 05:43 PM
Well some people may want to debate it. If you are happy then you could just let the ones who want to talk about it go on while you read and post in other threads.

Personally, I agree that it's something they should check into (so we agree on that) but I think you are underestimating the costs in porting it. Sure alot of the work is done, but the programming side is not something you can take lightly. No telling how many changes would have to be made, and then the actual mistakes/typos ironed out while trying to get it to work. And then you have to make it work with the network you plan on having it run on. And mesh with the other clients. And more programmers mean more in salaries and thus more in benefits etc. Thus you increase the number of players you need to get from adding the PS3. Which since you would be in direct competition with DCUO for PS3 players.....

It boils down to Bill isn't going to come right out and say there aren't enough PS3ers for us to fool with. Maybe they are trying to port it and maybe they aren't. But think about it this way. A game can expect to grab a certain percentage of <device> owners, and retain a percentage of that. Which will generate X amount of money. Since they spent Y getting it ready, and will spend Z to maintain it, then they can calculate if it would make a profit and how long it would take to recoup the investment. Too slim a profit and it isn't worth the risk of something going wrong.

Thanks and have a nice day.

I understand costs and what it takes to make a game. But you are right, i did forget the other factors to it's costs factor.

Crimson_Blur
05-08-2009, 06:41 PM
I took a look at cryptics vacancies about a month ago and they still have this up:

http://www.crypticstudios.com/index.php?option=com_content&task=view&id=234&Itemid=46

To me that says they have every intention of porting this game to PS3, not in any imediate rush clearly but to my knowledge it has been said publicly in several interviews that they have a long term plan to release on PS3.

Most likley they're putting a team with PS3 experience together to do it. Sadly there is a smaller market for PS3 games as there are simply less PS3 owners by quite a large margin now. I myself had a PS3 from launch and eventually the single deciding factor in buying an Xbox aswell was because of certain titles either releasing first or soley on Xbox.

Don't fret I'm sure PS3 will see CO in time. :)

Grit
05-08-2009, 06:54 PM
Links or it didn't happen.

You seriously have not heard about that? He threatened everything from account bans to deleting characters to anyone that farmed in ae.

When it comes to the ps3 topic, I have to assume they want to make sure it is a success on xbox 360 before considering it for the ps3. As it stands pc gamers are going to bring in the majority so they know PC will be a solid choice. But consoles are not known for MMO's so they are testing the waters. And they probably chose the 360 since DCUO is being ported onto the ps3, if they both try and port to the same system it creates competition when they could avoid that all together and maximise their player base.

Saikyo-RyuHatman
05-08-2009, 08:37 PM
Links or it didn't happen.
He's referring to this (http://kotaku.com/5241216/paragon-comes-down-hard-on-city-of-heroes-cheaters)

Grit
05-08-2009, 09:02 PM
He's referring to this (http://kotaku.com/5241216/paragon-comes-down-hard-on-city-of-heroes-cheaters)

HAH I love how they labelled it cheating even though positron attacked pretty much everyone that farmed rikti regardless of wether or not there were bombs in the mission. And the statement that players are responding well to it, is a complete lie, I have heard more people then i can count saying they are done with CoH and are waiting on champions. Positron pretty much put the last nail in the coffin for CoH by going off the deep end.

Lance_Maddison
05-09-2009, 02:43 PM
http://computerandvideogames.com/article.php?id=214608

Would a PS3 version of the game ever be considered?

Roper: Sure. I'd love to have us release on every platform conceivable. At this point, I'm sure it's all about figuring out how to make an MMO model work on consoles.

And you've chosen the 360 as the first to try it on?

Roper: The 360 is basically a PC in a box, right? So it's a lot easier to do that. The PS3 is a whole different development platform, but we've been talking with PS3 development teams who can at least do the engine conversion. It's something we've been exploring. I know everybody in the team would be ecstatic to get the game out everywhere we can, because the more players the better.

Courtesy of forum member FATALVISION, this seemed relevant to the thread.

MooCowGal
05-09-2009, 03:19 PM
to little ram i'm guessing

Trendy Kid
05-09-2009, 03:25 PM
(I did a search in the forums and did not find it, so if it is already up. Please post a link, or if you want to, respond to it hear.)

I understand that it is really easy and fast to release a game on windows and the 360 (hearing from developers and other people that the coding is almost similar) so it's not mistaken as to why release it to that console.

The question is why not playstation 3 as well?

They are going to delay the release anyway, so why not just release it for both consoles. Or are they so much into the "console war" that they chose a side? From where I see if, if you're a company, you want to make money. The best way to make money, is to get as many consumers as possible.
I can understand if the playstation 3 was less capable in hardware, but that's not the case. The playstation 3 hardware capabilities is superior to the xbox360 in all fields, as well as superior to some people's computers (not all obviosly). The only thing that the playstation 3 is lacking in are game titles.

That actually (being a playstation 3 owner) is the main reason why you should release for the playstation 3. With so few titles out for the system, many people who own the system pickup any new game that hit shelves simply because they either bought everything elese, or there isn't any other game to pick up but that one. With so many titles on the 360, owners can be picky with whatever they want, risking sales to a company that has to compete with so many other titles. Sure there is so many out there, but think about so many playstation owners out there, where over 80-90% is actually going to ask about it, and check it out. More just simply buying it because it's the next thing to add to library.
Even the community (in my experience) is way closer, friendlier, and active on any title. If you wanted to, you can do a subscription fee or as many add-ons as you want, because it's posisble to expand the memory on a playstation 3. The playstation store is viewd daily, and many many many many people are online. That is endless boundless posibilites.

Is it just that the 360 is getting it now, and playstation owners will get it later on down the road (like next year), or is this a real decision made to completely ignore this consumer base? Don't get me wrong I plan on getting a 360 sometime this year (for other titles) just because i am a hardcore gamer, i have no preference for a particular field, genre, or console. But Im thinkin about this from a business aspect. Why ignore these 3 mens' wallets who has more money, just to go to 5 people and have only 1 person buy it?

Ummm, maybe because PS3 is getting DC Universe? Go figure. It's called "competition".

Atsu_Nexus
05-09-2009, 10:41 PM
Ummm, maybe because PS3 is getting DC Universe? Go figure. It's called "competition".

I suggest before you go digging up dirt. you read everything that everybody wrote as well. This **** gets recycled every page. Leave DCUO alone already, and make a new argument already.

darksilver
05-10-2009, 05:42 AM
One point at last for this household is that we have a PS3, laptop and 2 desktop PC. So even if the would publish it for the PS3 the would not gain extra revenue for it.


Some other Company (DICE) said once you could not even mix the PC, XBOX 360 and PS3 for a game because it would mean auto lose for some of the players because of the platform.....

Nightmare
05-10-2009, 06:14 AM
One point at last for this household is that we have a PS3, laptop and 2 desktop PC. So even if the would publish it for the PS3 the would not gain extra revenue for it.


Some other Company (DICE) said once you could not even mix the PC, XBOX 360 and PS3 for a game because it would mean auto lose for some of the players because of the platform.....

Did they specify why it would be a killer?

darksilver
05-10-2009, 08:06 AM
Not specific. One point was the game controller. If you can read german:

[...] Xbox 360, Playstation 3 und PC-Spieler treten auf nach Plattform getrennten Servern an. Technisch wäre es kein Problem, alle gemeinsam kämpfen zu lassen, aber selbst die Konsolensteuerungen seien so unterschiedlich, dass eine der beiden Parteien wohl kaum eine Chance hätte - welche, wollten die Entwickler nach ihren Experimenten nicht verraten.

So even if this is in this game not that tricky(except the PvP part). The still have several problems. Starting from communication, controller, extra devs/time to server and......... So unless the get some extra $ from the console company. I don't see a big reason why the should make one.

I mean you can't "pirate" a online MMO, so you don't lose $ right there. :p

Hammith
05-10-2009, 09:29 AM
From talking to a few friends that work in the games industry (granted, as modelers), they've said that when you make a PC version, the 360's so close that you pretty much get a free extra platform. The PS3, though, uses completely different architecture from the PC, so it needs special programming. Granted, you get to keep all your visual assets, but most of the programming assets need completely redone just for the PS3.

This is just friend of a friend stuff, so do take it with a grain of salt.

I also think that their may be a bit of a problem networking together all three of them. There's precedent for linking the PC and 360 together on networked games, but none for putting together all three of the PS3, 360, and PC.

djshef
05-10-2009, 10:42 AM
From talking to a few friends that work in the games industry (granted, as modelers), they've said that when you make a PC version, the 360's so close that you pretty much get a free extra platform. The PS3, though, uses completely different architecture from the PC, so it needs special programming. Granted, you get to keep all your visual assets, but most of the programming assets need completely redone just for the PS3.

This is just friend of a friend stuff, so do take it with a grain of salt.

I also think that their may be a bit of a problem networking together all three of them. There's precedent for linking the PC and 360 together on networked games, but none for putting together all three of the PS3, 360, and PC.

Multi platforming an MMO is no harder than multi-platforming a regular console game. If the company knows how to develop for the platform , they are all set.

This isn't a networked game. It's a client/server game. Sure, the PS3 version would have trouble hosting a game for a PC and XBOX version, but that is not the case with an MMO. The server is there to take care of that. The client software will be vastly different, but the server will only need to know how to communicate with each platform, which isn't too big of a deal.

Snoop221
05-10-2009, 10:44 AM
If Sony got CO they better make a 360 version of DCUO