View Full Version : I have some Nemesis questions....
Black_Scourge
05-04-2009, 10:29 PM
1) I saw the official Nemesis trailer and noticed some rather large enemies in the fights (2-3 stories tall). Will we be able to create a Nemesis that size? /crosses fingers for a yes
2) Cryptic also mentions minions for your Nemesis. How many minion types can we design? Is it one minion, two, three or more types?
Unwilling
05-05-2009, 09:11 AM
As information becomes available, I'm sure people will answer with much enthusiasm. I'm curious too, if we can design our villain's minions--cause that'll be yet another level of customization that I'll have sooooo much fun with. ^_^
I'd assume that the "giant monster" you saw in the video is either that, summoned by your villain, your villain itself, or your archenemy with the "growth" power or something. Can't tell yet. Looks like it could go any of those ways.
Good questions, and I wish I had the answers.
DrSpuddinky
05-05-2009, 12:06 PM
Haven't got a link to back me up but I'm sure I've read somewhere that a certain mount of customization is possible with minions. :)
Veritas
05-05-2009, 03:19 PM
The details you are inquiring about have not been divulged as of this time.
I would suspect, however, that the lifting of the NDA for the media will result in those details emerging relatively soon, as the Nemesis concept is a feature Cryptic is touting and of great interest to us forumites.
Articles may soon appear on Massively, IGN, Ten Ton Hammer or some other source, hopefully.
Strite
05-05-2009, 03:29 PM
With the Nemesis feature not being accessable until level 30 however, the press may not have had a chance to touch upon it yet (Unless Cryptic specifically gives them control of a character level 30+)
Got to remember as well that alot of these articles have said certain features weren't available for them to try whilst playing, so although the press NDA has been lifted, it still seems like Cryptic is holding back a little, and doesn't want every little piece of info about the game coming out just yet ;)
Having said that, I imagine that we won't have to wait much longer for all the info we want and more!