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Old 03-09-2010, 11:53 AM   #1
StormShade
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Default The On Deck List

Hi folks,

Below, you'll find a current list of things that the design team is currently working on. When reviewing this, please keep in mind that this is not a complete list of everything we're working on. However, every item on this list is something which you, the players, have asked us to look into. Each item on this list will be going to the Public Test Server for review as soon as possible. Please remember that this is only a partial list, if you don't see an item on here which you care about greatly, do not despair! If we have commented that we are or will be looking into an issue that you've reported, it is being tracked, and will make its way onto this list soon!

Missions:
  • Unity Mission Omega Bundle Missions review. This is to address players reports that certain mission ("Elders Among Excrement" and "Ignaetium Immensity") give an error saying they need to have "Omega Bundle 1" or 2 in order to accept this mission.
  • Canada Crisis: Free from Debris: Mission progress does not consistently advance if the player lifts debris instead of destroying it
  • Canada: Massasauga Hills: Divert Director Dispatches: Couriers don't spawn as quickly after the Kitchen Sink Patch
  • Canada: Hiker’s Horror: The mission is being reviewed by Content.
Perks:
  • General Perks Review and Bug Fixes
Powers:
  • Supernatural review by Powers Team.
  • Melee review by Powers Team.
  • Collective Will review by the Powers Team.
  • When holding down a Charge or Tap power, then pressing block, then letting go of the power key, Block deactivates
  • Occasionally, when transitioning from a Maintained to a Charged power, the Charged power will execute as a tap
Programming:
  • Build Window does not allow builds other than the current build. Players used to be able to drag gear to other builds without modifying the current build.
  • Review SG Menu sorting
Graphics:
  • Background flickering while in character creator or character selection screen.
  • Investigate why the inside of capes cannot be colored differently than the outside.
Art:
  • Restore original male and female walk animations and include an option to select the new walk animation.
  • Review Huge Beast Stance to restore original functionality.
UI
  • Add the ability to see weapons in the tailor and costume creator.
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Old 03-09-2010, 12:03 PM   #2
The_Last
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Review Huge Beast Stance to restore original functionality
.

Finally.

Quote:
Collective Will review by the Powers Team.
Wow seems a few people complaining in PVP who don't even know the true story on this power have gotten the devs attention.

I can think of several things more gamebreaking than this (No I am not sharing at this time, since PVP is of little importance in this game now). I wonder if the devs will even find the underlying reasons why people picked on Poor Collective will.
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Old 03-09-2010, 12:05 PM   #3
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So the steampunk costume set issue is still be swept under the rug, which means it is still Cryptic's goal to nickel and dime their costumers.
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Old 03-09-2010, 12:05 PM   #4
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Could you tell us the exact date of the Revelations release so I know when to come back and play? PvP is a joke until then and still lots to do after, but it will at least be playable.
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Old 03-09-2010, 12:06 PM   #5
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Please add to the list the issue in regard to the 2 Steampunk costume pieces that were not available during the winter event to be sold separately, at a discounted price for those who already obtained the other pieces.

Yes I am going there again, because it needs to be rectified.
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Old 03-09-2010, 12:09 PM   #6
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Originally Posted by Lohr
Please add to the list the issue in regard to the 2 Steampunk costume pieces that were not available during the winter event to be sold separately, at a discounted price for those who already obtained the other pieces.

Yes I am going there again, because it needs to be rectified.
Pick your battles.

Spend all your time fighting the small ones, and you lose the war.
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Old 03-09-2010, 12:12 PM   #7
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*bows down and worships the ability to see weapons in the tailor*
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Old 03-09-2010, 12:16 PM   #8
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Quote:
Originally Posted by The_Last
Pick your battles.

Spend all your time fighting the small ones, and you lose the war.
No because if we don't stop them from pulling crap like this now, they will think it's okay to do this in the future and it's not.

If they want me as well as a whole bunch of others to actually buy things from the C Store, they need to be financially reasonable in what they expect us to pay for. I should not be expected to pay for for a full set of 7 costume pieces to get two others that weren't offered in the event when I have already gotten the other 5 in the event.

And this has nothing to do with the costume pieces, it's the principal.
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Old 03-09-2010, 12:22 PM   #9
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Quote:
Originally Posted by StormShade
Missions:
  • Canada Crisis: Free from Debris: Mission progress does not consistently advance if the player lifts debris instead of destroying it
I'm assuming this is talking about when you lift an object in the mission and it sends you back to the beginning. If not, please have them look into that as well. I've noticed it happen on a few other missions as well. Unfortunately I don't remember the names...sorry. :/

Quote:
Originally Posted by StormShade
Powers:
  • Occasionally, when transitioning from a Maintained to a Charged power, the Charged power will execute as a tap
I've also noticed this when blocking with Telekinetic Shield (prob any shield) and then quickly activating Shockwave. Rox will pound the ground for a second and then Shockwave will go back into it's timer having wasted the execution of the power itself.

Quote:
Originally Posted by StormShade
Graphics:
  • Background flickering while in character creator or character selection screen.
Does this include the flickering while Tunneling is activated???
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Old 03-09-2010, 12:28 PM   #10
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Quote:
Originally Posted by Lohr
No because if we don't stop them from pulling crap like this now, they will think it's okay to do this in the future and it's not.

If they want me as well as a whole bunch of others to actually buy things from the C Store, they need to be financially reasonable in what they expect us to pay for. I should not be expected to pay for for a full set of 7 costume pieces to get two others that weren't offered in the event when I have already gotten the other 5 in the event.

And this has nothing to do with the costume pieces, it's the principal.
So, where's the principal you are after? You just contradicted yourself twice.
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