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Old 09-02-2009, 05:02 AM   #1
Darth Kirin
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Unhappy Please give us REAL digitigrade "beast" legs.


http://i7.photobucket.com/albums/y264/kirin_fenrir/screenshot_2009-09-01-21-15-17-1.jpg


Please see the comparison shot above of my City of Heroes and Champions Online versions of my hero. While the "wolf legs, long" are pretty neat, true digitigrade walks on their toes and has a high "ankle":

http://en.wikipedia.org/wiki/Digitigrade
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Old 09-02-2009, 05:54 AM   #2
Shadow_Kitty
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I usually have to resort to wolf feet or long wolf feet to hide the fact that beast legs looks totally bonkers.

//signed
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Old 09-02-2009, 07:19 AM   #3
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On behalf of my girlfriend ... I am compelled to /sign this.

Really, a proper bipedal digitigrade stance requires a different SKELETON, and animations for walking/running. And CO should have been forward-looking enough to allow for that. I mean, picture if CO had made it possible for you to even be a CENTAUR-type critter!
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Old 09-02-2009, 08:02 AM   #4
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Quote:
Originally Posted by Shadow_Kitty
I usually have to resort to wolf feet or long wolf feet to hide the fact that beast legs looks totally bonkers.

//signed
^
This

/sign
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Old 09-02-2009, 08:06 AM   #5
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Sickle's all-in on this one!
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Old 09-02-2009, 08:43 AM   #6
Vanoth
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I sign this, and also request that wolf long be added to pants/skirts options, as well as hips/legwear options, as well as all other options.

Frankly I have to use wolf long on everything except my reptiles/fish/serpents, and I cannot, at all, find a way to make reptile legs look decent(I can't even find a matching serpent option that looks like the torso), so I have to cover them up in ginormous boots, and thigh armor.

Still, ginormous mech boots plus thigh armor looks pretty cool on both my male and lady shark characters.
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Old 09-02-2009, 08:56 AM   #7
Darth Kirin
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Quote:
Originally Posted by _Pax_
On behalf of my girlfriend ... I am compelled to /sign this.

Really, a proper bipedal digitigrade stance requires a different SKELETON, and animations for walking/running. And CO should have been forward-looking enough to allow for that. I mean, picture if CO had made it possible for you to even be a CENTAUR-type critter!
They don't need a new skeleton; look at my comparison screen. CoX managed to "fake it" using the traditional skeleton and it looked good.

New skeletons are dev time. I'd be happy with smaller additions.
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Old 09-02-2009, 09:05 AM   #8
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Quote:
Originally Posted by Darth Kirin
They don't need a new skeleton; look at my comparison screen. CoX managed to "fake it" using the traditional skeleton and it looked good.

New skeletons are dev time. I'd be happy with smaller additions.
My vote goes to Cryptic getting together with NCSoft and Paragon Studios to see exactly how those skeletons work so well.

But one thing; the beastial legs in CoH didn't have much of a sense of bending; I know it had something, but I'd prefer legs that had the more hydraulic feel to them; that bent properly.

It's an issue of 'if you're gonna do it, do it right."
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Old 09-02-2009, 09:23 AM   #9
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I will /sign this.

In fact the wolf legs are at least close. Try tagging clawed feet onto the bestial legs. /cringe It looks.......bad.
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Old 09-02-2009, 12:09 PM   #10
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Also please include robot versions of this. The less human my robot characters have to look, the better.
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